

A. RETRIEVAL
Dreams fade slowly, and awareness returns in increments. The hum of machinery, the smell of recycled air, the murmurs of others waking up around you.
It's a familiar process now for the residents of Vaikuntha, rescuing interdimensional travelers from the Dream Width. The interior of the ship has been converted into a resting area for the new arrivals, with cots bolted to the ship's floors as well as some chairs installed for those watching over them as they awaken. Outside of the resting area, windows set into the walls of the refurbished lounge area offer a view of space. Biggs and Wedge have sprung for a few upgrades in the lounge, including a coffee machine and a few holographic gaming tables.
It's time to meet your fellow new arrivals and your rescuers who have been brought together on Biggs and Wedge's airship. The other newly-awakened people have no idea how they came to be here, but now's a good time as ever to introduce yourself to the others on the airship and glean what information you can. The experienced outworlders who helped pull you from your memories may be able to get you caught up to speed.
B. CURTI CENTER
The researchers at the Curti Center have given up trying to explain scientifically why the interdimensional travelers keep arriving, and focus more on gather data about trends and patterns regarding the latest arrivals. "Please step into the lobby for a quick survey. We have just a few routine questions, it's invaluable to our research so we do ask you indulge us..."
With renewed enthusiasm, thanks to the previous outworlders presumably saving the world earlier this month, the Curti staff are happy to do what they can to help the new arrivals settle in. They answer the questions they can, write down all proffered information they can about the arrivals' homeworlds, provide maps and pamphlets about Vaikuntha and the destinations within it, and even guide the arrivals to a neighborhood where housing has been provided for you. Even though outworlders have gained a lot of status and popularity of late, you'll still be expected to share. Space isn't infinite on the island, and besides, it will help you get to know your new companions. The arrangement can be permanent if you are happy with your assigned room (and roommates), although once you settle in and earn some gil, you are welcome to explore alternate housing arrangements.
Experiences like these bring people together. Perhaps you are the only one here from your world, but at least you are not alone in this experience. Others are right beside you, learning the same information, planning trips to visit the same new cities, checking out these Job things, and settling in to their new homes.
C. UP IN THE SKY
There's a whole new world to explore. It's almost enough to distract from the fact that there's one place you can't go- home.
You are on an Airship, the main mode of transportation between the major cities of Vaikuntha. While the majority are owned by airlines, perhaps you hitched a ride with a friend that has their own. Like the experience? The merchant O'aka will be glad to sell you one when you can afford it! You can go anywhere in a matter of hours — One can only hope you don't have motion sickness.
D. GUILDS
Proud representatives of the Guild are lined up, ready to demonstrate their skills for the new initiates. Make sure to stay behind the designated line, this might get dangerous.
So you want a new Job? You'll have to first travel to the Guilds, sign the papers, go through the orientation and introductory lectures, and get basic training. Afterwards, you can freely chat and practice with your fellow members, celebrating your new powers, and checking out your new wardrobe. Maybe you're not a Hero on Vaikuntha (yet), but the Guild Representatives will still try to woo you into picking their guild. The more Heroes of Light, the better, in their books!
E. LET'S BE ADVENTURERS
Separated from all of your material possessions, connections, and everything you know, and really, what you're left with is time. Better try to make the most of it.
Enough expository banter. It's explorin' time. Maybe instead of spending every day in your room, you'd rather spend it living it up in the city of Lavode, or betting on Chocobo Races in Sparks Goldsaucia. Or maybe you'd rather go and explore the caves and ruins near Arito. With Airships and Chocobos at your disposal, you can go nearly anywhere!
F. SIDEQUESTS
Maybe you're telling yourself, ‘I didn't sign up for this.’ But wait, you did. At least it pays.
It all started when you checked the Quest Board. All you wanted was a few gil to spend, and here you are in the wild, hunting for a Malboro Vine. Or maybe you are in some ancient and decrepit ruins looking for an artifact. Or you could be asked to be janitor for a week. Consider yourself lucky though, at least you don't have to do that alone.
G. GET A JOB (THE OTHER KIND)
You’ve got a Job, but Claire keeps sighing and muttering about productive members of society and not coasting on the coattails of the other Heroes of Light, so it might be time to seek out Employment as well.
There are plenty of opportunities to earn some gil in Vaikuntha, no matter where you choose to settle down. Your iMog slate includes listing for employment opportunities. Hopefully you can find something you can live with so that you can start saving up for an airship or the security deposit for housing elsewhere in the world.
H. MOGNET *Ding!* You’ve got Mog-Mail!
Thankfully, you can instantaneously chat with your friends around the world thanks to you iMog Slate. And unlike old-fashioned Moogle Letters, you can even send messages to everyone in a blink of an eye! However, despite the change in technology, the old tradition of Mognet Strikes have never gone away. Nobody knows any more whether the Moogles have legitimate reasons to go on strike or if they are just lazy. But today, Mognet is glitchy, so there's a 50/50 chance that your message will go to the wrong recipient. You might be better served to hand-deliver your message or bribe your moogle with a kupo nut to make sure your device stays functioning.
I. RANDOM ENCOUNTER
The ground trembles, and out of nowhere, something hostile appears! Is that battle music playing?
You were minding your own business walking around, and suddenly monsters attacked you! RUDE! Time to put to use the skills you've learned with your Jobs! Will you try to fight on your own or seek help? And remember, you die in random battle, you die FOR REAL. There's no shame from running from enemies that are a higher level than you. And they say, those that party up will live to party on!
J. Beach Episode say what?
The sand is hot, the breeze is cool, and the sky isn't a blood-red harbinger of the pending apocalypse. Sip your tropical drink, lay back in your lounge chair, and enjoy your continued existence!
You're new, so maybe you don't know. The world almost ended in April, but after a very stressful few days repeated over and over, things have seemingly turned out alright. The residents of Vaikuntha are breathing a collective sigh of relief, and it seems like the perfect time to relax and join in their celebrations, taking place all along the coasts. Yes, it's still a little early in the season, but this is happening, dang it!
Swimming, surfing, collecting shells, building sand castles, playing sand soccer and volleyball- you know all the fun kinds of activities you can participate in. Want a snack? There are vendors pushing around ice cream carts and plenty of people with grills or bonfires cooking up meals. At night, there are sparklers and camp fire songs.
K. WILD CARD
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