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[personal profile] eternitymods




A. RETRIEVAL

Dreams fade slowly, and awareness returns in increments. The hum of machinery, the smell of recycled air, the murmurs of others waking up around you.

The interior of the ship has been outfitted with cots for those Biggs and Wedge, and some helpful Heroes of Light retrieve from the Dream Width. Outside of the makeshift infirmary, windows set into the walls of the worn lounge area offer a view of space.

It’s time to meet your fellow new arrivals and your rescuers who have been brought together on Biggs and Wedge’s airship. The other newly-awakened people have no idea how they came to be here, but now's a good time as ever to introduce yourself to the others on the airship and glean what information you can. The experienced outworlders who helped pull you from your memories may be able to get you caught up to speed.


B. CURTI CENTER

The researchers at the Curti Center are pretty used to this right now, though there's still no good explanation for the influx of interdimensional travelers from the Dream Width since earlier this year. "Please step into the lobby for a quick survey. We have just a few routine questions, it's invaluable to our research so we do ask you indulge us..."

The staff will do their best to help the off-worlders settle in. They answer the questions they can, write down all proffered information they can about the arrivals' homeworlds, provide maps and pamphlets about Vaikuntha and the destinations within it, and even guide the arrivals to a neighborhood where housing has been provided for you. Yes, due to the strange influx of arrivals, you’ll be expected to share, but the Curti staff are doing the best they can, considering they have offered to permanently house all of the outworlders here.

Experiences like these bring people together. Perhaps you are the only one here from your world, but at least you are not alone in this experience. Others are right beside you, learning the same information, planning trips to visit the same new cities, checking out these Job things, and settling in to their new homes.


C. UP IN THE SKY

There’s a whole new world to explore. It’s almost enough to distract from the fact that there’s one place you can’t go- home.

You are on an Airship, the main mode of transportation between the major cities of Vaikuntha. While the majority are owned by airlines, perhaps you hitched a ride with a friend that has their own. You can go anywhere in a matter of hours — One can only hope you don’t have motion sickness.


D. GUILDS

Proud representatives of the Guild are lined up, ready to demonstrate their skills for the new initiates. Make sure to stay behind the designated line, this might get dangerous.

So you want a new Job? You'll have to first travel to the Guilds, sign the papers, go through the orientation and introductory lectures, and get basic training. Afterwards, you can freely chat and practice with your fellow members, celebrating your new powers, and checking out your new wardrobe.


E. LET'S BE ADVENTURERS

Separated from all of your material possessions, connections, and everything you know, and really, what you’re left with is time. Better try to make the most of it.

Enough expository banter. It's explorin' time. Maybe instead of spending every day in your room, you'd rather spend it living it up in the city of Lavode, or betting on Chocobo Races in Sparks Goldsaucia. Or maybe you'd rather go and explore the caves and ruins near Arito. With Airships and Chocobos at your disposal, you can go nearly anywhere!


F. SIDEQUESTS

Maybe you’re telling yourself, ‘I didn’t sign up for this.’ But wait, you did. At least it pays.

It all started when you checked the Quest Board.  All you wanted was a few gil to spend, and here you are in the wild, hunting for a Malboro Vine. Or maybe you are in some ancient and decrepit ruins looking for an artifact. Or you could be asked to be janitor for a week. Consider yourself lucky though, at least you don't have to do that alone.


G. GET A JOB (THE OTHER KIND)

You’ve got a Job, but Claire keeps sighing and muttering about productive members of society and helping support the local economy, so it might be time to seek out Employment as well.

There are plenty of opportunities to earn some gil in Vaikuntha, no matter where you choose to settle down. Your iMog slate includes listing for employment opportunities. Hopefully you can find something you can live with so that you can start saving up for an airship or the security payment for housing elsewhere in the world.


H. MOGNET

*Ding!* You’ve got Mog-Mail!

Thankfully, you can instantaneously chat with your friends around the world thanks to you iMog Slate. And unlike old-fashioned Moogle Letters, you can even send messages to everyone in a blink of an eye! However, despite the change in technology, the old tradition of Mognet Strikes have never gone away. Nobody knows any more whether the Moogles have legitimate reasons to go on strike or if they are just lazy. But today, Mognet is down, and to get information you have no choice but going to the public boards or risk message corruption and mishandling.


I. RANDOM ENCOUNTER

The ground trembles, and out of nowhere, something hostile appears! Is that battle music playing?

You were minding your own business walking around, and suddenly monsters attacked you! Time to put to use the skills you've learned with your Jobs! Will you try to fight on your own or seek help? And remember, you die in random battle, you die FOR REAL. There’s no shame from running from enemies that are a higher level than you. And they say, those that party up will live to party on!


J. LOVE IS IN THE AIR

All the mistletoe would have come in handy here...

As January gives way to February, stores and streets are decked in red, pink, and white. Posters line the Curti Center walls advertising Speed Dating events and offer to send flowers with anonymous or signed letters to outworlders and Curti Center employees - though there is some suspicion that a handful of received were never requested by the sender. Who cares! Some romances need an extra push!

For the less adventurous types, the love-o-meters stationed at just about every hallway can predict your romantic (and platonic, if you so wish) future with just 100 gil, or even measure how good a potential match between two people will be. Is there any scientific backing to their calculations? That's not important.


K. WILD CARD

Feeling inspired to create your own prompt? The power is yours!

eternitymods: (Default)
[personal profile] eternitymods




A. RETRIEVAL

Dreams fade slowly, and awareness returns in increments. The hum of machinery, the smell of recycled air, the murmurs of others waking up around you.

The interior of the ship has been outfitted with cots for those Biggs and Wedge, and some helpful Heroes of Light retrieve from the Dream Width. Outside of the makeshift infirmary, windows set into the walls of the worn lounge area offer a view of space.

It’s time to meet your fellow new arrivals and your rescuers who have been brought together on Biggs and Wedge’s airship. The other newly-awakened people have no idea how they came to be here, but now's a good time as ever to introduce yourself to the others on the airship and glean what information you can. The experienced outworlders who helped pull you from your memories may be able to get you caught up to speed.


B. CURTI CENTER

The researchers at the Curti Center are pretty used to this right now, though there's still no good explanation for the influx of interdimensional travelers from the Dream Width since earlier this year. "Please step into the lobby for a quick survey. We have just a few routine questions, it's invaluable to our research so we do ask you indulge us..."

The staff will do their best to help the off-worlders settle in. They answer the questions they can, write down all proffered information they can about the arrivals' homeworlds, provide maps and pamphlets about Vaikuntha and the destinations within it, and even guide the arrivals to a neighborhood where housing has been provided for you. Yes, due to the strange influx of arrivals, you’ll be expected to share, but the Curti staff are doing the best they can, considering they have offered to permanently house all of the outworlders here.

Experiences like these bring people together. Perhaps you are the only one here from your world, but at least you are not alone in this experience. Others are right beside you, learning the same information, planning trips to visit the same new cities, checking out these Job things, and settling in to their new homes.


C. UP IN THE SKY

There’s a whole new world to explore. It’s almost enough to distract from the fact that there’s one place you can’t go- home.

You are on an Airship, the main mode of transportation between the major cities of Vaikuntha. While the majority are owned by airlines, perhaps you hitched a ride with a friend that has their own. You can go anywhere in a matter of hours — One can only hope you don’t have motion sickness.


D. GUILDS

Proud representatives of the Guild are lined up, ready to demonstrate their skills for the new initiates. Make sure to stay behind the designated line, this might get dangerous.

So you want a new Job? You'll have to first travel to the Guilds, sign the papers, go through the orientation and introductory lectures, and get basic training. Afterwards, you can freely chat and practice with your fellow members, celebrating your new powers, and checking out your new wardrobe.


E. LET'S BE ADVENTURERS

Separated from all of your material possessions, connections, and everything you know, and really, what you’re left with is time. Better try to make the most of it.

Enough expository banter. It's explorin' time. Maybe instead of spending every day in your room, you'd rather spend it living it up in the city of Lavode, or betting on Chocobo Races in Sparks Goldsaucia. Or maybe you'd rather go and explore the caves and ruins near Arito. With Airships and Chocobos at your disposal, you can go nearly anywhere!


F. SIDEQUESTS

Maybe you’re telling yourself, ‘I didn’t sign up for this.’ But wait, you did. At least it pays.

It all started when you checked the Quest Board.  All you wanted was a few gil to spend, and here you are in the wild, hunting for a Malboro Vine. Or maybe you are in some ancient and decrepit ruins looking for an artifact. Or you could be asked to be janitor for a week. Consider yourself lucky though, at least you don't have to do that alone.


G. GET A JOB (THE OTHER KIND)

You’ve got a Job, but Claire keeps sighing and muttering about productive members of society and helping support the local economy, so it might be time to seek out Employment as well.

There are plenty of opportunities to earn some gil in Vaikuntha, no matter where you choose to settle down. Your iMog slate includes listing for employment opportunities. Hopefully you can find something you can live with so that you can start saving up for an airship or the security payment for housing elsewhere in the world.


H. MOGNET

*Ding!* You’ve got Mog-Mail!

Thankfully, you can instantaneously chat with your friends around the world thanks to you iMog Slate. And unlike old-fashioned Moogle Letters, you can even send messages to everyone in a blink of an eye! However, despite the change in technology, the old tradition of Mognet Strikes have never gone away. Nobody knows any more whether the Moogles have legitimate reasons to go on strike or if they are just lazy. But today, Mognet is down, and to get information you have no choice but going to the public boards or risk message corruption and mishandling.


I. RANDOM ENCOUNTER

The ground trembles, and out of nowhere, something hostile appears! Is that battle music playing?

You were minding your own business walking around, and suddenly monsters attacked you! Time to put to use the skills you've learned with your Jobs! Will you try to fight on your own or seek help? And remember, you die in random battle, you die FOR REAL. There’s no shame from running from enemies that are a higher level than you. And they say, those that party up will live to party on!


J. THE MOST WONDERFUL TIME OF THE YEAR

It's the most stressful wonderful time, but there really is nothing like the annual Star Light Festival.

You know what needs to be done.

Decorations- deck out your airship decks, hang lights upon your house, tie sprigs of festive holly to your weapons.

Shopping- there are the best sales, but also the worst crowds. The 'hot' gifts this year include plush eMogis, Jecht-brand Blitz-shoes, easy-bake Kupo nut ovens, and the newest CD by renowned singer Likka! Good luck finding any of those in stores (there are even a few quest board quests asking adventurers to obtain them on behalf of very determined parents- by any means necessary).

Traditions- Watch out for Mistletoe (you'll be obligated to kiss the person who walks under it with you), and the even more dreaded Mistlefoe (tradition dictates you must punch the other person!). The moogles around town have gone a little overboard with both variants, so beware!

K. WILD CARD

Feeling inspired to create your own prompt? The power is yours!

eternitymods: (Default)
[personal profile] eternitymods




A. RETRIEVAL

Dreams fade slowly, and awareness returns in increments. The hum of machinery, the smell of recycled air, the murmurs of others waking up around you.

The interior of the ship has been outfitted with cots for those Biggs and Wedge retrieve from the Dream Width. Outside of the makeshift infirmary, windows set into the walls of the worn lounge area offer a view of space.

It’s time to meet your fellow new arrivals who have been brought together on Biggs and Wedge’s airship. The other newly-awakened people have no idea how they came to be here, but now's a good time as ever to introduce yourself to the others on the airship and glean what information you can.


B. CURTI CENTER

The researchers at the Curti Center are not quite so unprepared as last time, but it is still obvious that they are struggling to understand the sudden influx of interdimensional travelers from the Dream Width. "Please step into the lobby for a quick survey. Perhaps there is some common thread we haven't discovered yet..."

The staff will do their best to help the off-worlders settle in. They answer the questions they can, write down all proffered information they can about the arrivals' homeworlds, provide maps and pamphlets about Vaikuntha and the destinations within it, and even guide the arrivals to a neighborhood where housing has been provided for you. Yes, due to the strange influx of arrivals, you’ll be expected to share, but the Curti staff are doing the best they can, considering they are still housing the previous arrivals here on the island.

Experiences like these bring people together. Perhaps you are the only one here from your world, but at least you are not alone in this experience. Others are right beside you, learning the same information, planning trips to visit the same new cities, checking out these Job things, and settling in to their new (temporary) homes.


C. UP IN THE SKY

There’s a whole new world to explore. It’s almost enough to distract from the fact that there’s one place you can’t go- home.

You are on an Airship, the main mode of transportation between the major cities of Vaikuntha. While the majority are owned by airlines, perhaps you hitched a ride with a friend that has their own. You can go anywhere in a matter of hours — One can only hope you don’t have motion sickness.


D. GUILDS

Proud representatives of the Guild are lined up, ready to demonstrate their skills for the new initiates. Make sure to stay behind the designated line, this might get dangerous.

So you want a new Job? You'll have to first travel to the Guilds, sign the papers, go through the orientation and introductory lectures, and get basic training. Afterwards, you can freely chat and practice with your fellow members, celebrating your new powers, and checking out your new wardrobe.


E. LET'S BE ADVENTURERS

Separated from all of your material possessions, connections, and everything you know, and really, what you’re left with is time. Better try to make the most of it.

Enough expository banter. It's explorin' time. Maybe instead of spending every day in your room, you'd rather spend it living it up in the city of Lavode, or betting on Chocobo Races in Sparks Goldsaucia. Or maybe you'd rather go and explore the caves and ruins near Arito. With Airships and Chocobos at your disposal, you can go nearly anywhere!


F. SIDEQUESTS

Maybe you’re telling yourself, ‘I didn’t sign up for this.’ But wait, you did. At least it pays.

It all started when you checked the Quest Board.  All you wanted was a few gil to spend, and here you are in the wild, hunting for a Malboro Vine. Or maybe you are in some ancient and decrepit ruins looking for an artifact. Or you could be asked to be janitor for a week. Consider yourself lucky though, at least you don't have to do that alone.


G. GET A JOB (THE OTHER KIND)

You’ve got a Job, but Claire keeps sighing and muttering about layabout space-people not earning their keep, so it might be time to seek out Employment as well.

There are plenty of opportunities to earn some gil in Vaikuntha, no matter where you choose to settle down. Your iMog slate includes listing for employment opportunities. Hopefully you can find something you can live with so that you can start saving up for an airship or the security payment for your permanent housing.


H. MOGNET

*Ding!* You’ve got Mog-Mail!

Thankfully, you can instantaneously chat with your friends around the world thanks to you iMog Slate. And unlike old-fashioned Moogle Letters, you can even send messages to everyone in a blink of an eye! However, despite the change in technology, the old tradition of Mognet Strikes have never gone away. Nobody knows any more whether the Moogles have legitimate reasons to go on strike or if they are just lazy. But today, Mognet is down, and to get information you have no choice but going to the public boards or risk message corruption and mishandling.


I. RANDOM ENCOUNTER

The ground trembles, and out of nowhere, something hostile appears! Is that battle music playing?

You were minding your own business walking around, and suddenly monsters attacked you! Time to put to use the skills you've learned with your Jobs! Will you try to fight on your own or seek help? And remember, you die in random battle, you die FOR REAL. There’s no shame from running from enemies that are a higher level than you!


J. PUMPKIN SPICE

Let us send shivers down your spine.

The weather has turned cooler, and with the arrival of autumn comes fall-themed treats, fall fashion, and of course, the beginning of the spookiest holiday season. Even though summer is still newly ended, it is not uncommon to already see people embracing the season in full force. Pumpkins and ghost-moogle decorations begin to appear on porches and in windows, stores offer a pumpkin version of everything, and there is so much orange.

It is all good fun in the day time, but there does seem to be a rise of monstrous activity after the sun sets...

K. WILD CARD

Feeling inspired to create your own prompt? The power is yours!

eternitymods: (Default)
[personal profile] eternitymods




A. RETRIEVAL

Dreams fade slowly, and awareness returns in increments. The hum of machinery, the smell of recycled air, the murmurs of others waking up around you.

The interior of the ship has been outfitted with cots for those Biggs and Wedge retrieve from the Dream Width. Outside of the makeshift infirmary, windows set into the walls of the worn lounge area offer a view of space.

It’s time to meet your fellow new arrivals who have been brought together on Biggs and Wedge’s airship. The other newly-awakened people have no idea how they came to be here, but now's a good time as ever to introduce yourself to the others on the airship and glean what information you can.


B. CURTI CENTER

The researchers at the Curti Center are not quite so unprepared as last time, but it is still obvious that they are struggling to understand the sudden influx of interdimensional travelers from the Dream Width. "Please step into the lobby for a quick survey. Perhaps there is some common thread we haven't discovered yet..."

The staff will do their best to help the off-worlders settle in. They answer the questions they can, write down all proffered information they can about the arrivals' homeworlds, provide maps and pamphlets about Vaikuntha and the destinations within it, and even guide the arrivals to a neighborhood where housing has been provided for you. Yes, due to the strange influx of arrivals, you’ll be expected to share, but the Curti staff are doing the best they can, considering they are still housing the previous arrivals here on the island.

Experiences like these bring people together. Perhaps you are the only one here from your world, but at least you are not alone in this experience. Others are right beside you, learning the same information, planning trips to visit the same new cities, checking out these Job things, and settling in to their new (temporary) homes.


C. UP IN THE SKY

There’s a whole new world to explore. It’s almost enough to distract from the fact that there’s one place you can’t go- home.

You are on an Airship, the main mode of transportation between the major cities of Vaikuntha. While the majority are owned by airlines, perhaps you hitched a ride with a friend that has their own. You can go anywhere in a matter of hours — One can only hope you don’t have motion sickness.


D. GUILDS

Proud representatives of the Guild are lined up, ready to demonstrate their skills for the new initiates. Make sure to stay behind the designated line, this might get dangerous.

So you want a new Job? You'll have to first travel to the Guilds, sign the papers, go through the orientation and introductory lectures, and get basic training. Afterwards, you can freely chat and practice with your fellow members, celebrating your new powers, and checking out your new wardrobe.


E. LET'S BE ADVENTURERS

Separated from all of your material possessions, connections, and everything you know, and really, what you’re left with is time. Better try to make the most of it.

Enough expository banter. It's explorin' time. Maybe instead of spending every day in your room, you'd rather spend it living it up in the city of Lavode, or betting on Chocobo Races in Sparks Goldsaucia. Or maybe you'd rather go and explore the caves and ruins near Arito. With Airships and Chocobos at your disposal, you can go nearly anywhere!


F. SIDEQUESTS

Maybe you’re telling yourself, ‘I didn’t sign up for this.’ But wait, you did. At least it pays.

It all started when you checked the Quest Board.  All you wanted was a few gil to spend, and here you are in the wild, hunting for a Malboro Vine. Or maybe you are in some ancient and decrepit ruins looking for an artifact. Or you could be asked to be janitor for a week. Consider yourself lucky though, at least you don't have to do that alone.


G. GET A JOB (THE OTHER KIND)

You’ve got a Job, but Claire keeps sighing and muttering about layabout space-people not earning their keep, so it might be time to seek out Employment as well.

There are plenty of opportunities to earn some gil in Vaikuntha, no matter where you choose to settle down. Your iMog slate includes listing for employment opportunities. Hopefully you can find something you can live with so that you can start saving up for an airship or the security payment for your permanent housing.


H. MOGNET

*Ding!* You’ve got Mog-Mail!

Thankfully, you can instantaneously chat with your friends around the world thanks to you iMog Slate. And unlike old-fashioned Moogle Letters, you can even send messages to everyone in a blink of an eye! However, despite the change in technology, the old tradition of Mognet Strikes have never gone away. Nobody knows any more whether the Moogles have legitimate reasons to go on strike or if they are just lazy. But today, Mognet is down, and to get information you have no choice but going to the public boards or risk message corruption and mishandling.


I. RANDOM ENCOUNTER

The ground trembles, and out of nowhere, something hostile appears! Is that battle music playing?

You were minding your own business walking around, and suddenly monsters attacked you! Time to put to use the skills you've learned with your Jobs! Will you try to fight on your own or seek help? And remember, you die in random battle, you die FOR REAL. There’s no shame from running from enemies that are a higher level than you!


J. SUMMER SUN

[insert Sheryl Crow track here]

Vaikuntha offers opportunities for many summer activities. Only some of the beaches hold the risk of being attacked by aquatic monsters, the others are a perfect destination for a day trip on a sunny day. Take a hike up the mountains and relax in some hot springs at the top. Go camping in the woods just not on Friday the 13th. Enjoy a refreshing sea salt ice cream bar. Just because you’re here, it doesn’t mean you’re not entitled to a vacation.


K. WILD CARD

Feeling inspired to create your own prompt? The power is yours!

eternitymods: (Default)
[personal profile] eternitymods




A. RETRIEVAL

Dreams fade slowly, and awareness returns in increments. The hum of machinery, the smell of recycled air, the murmurs of others waking up around you.

The interior of the ship has been outfitted with cots for those Biggs and Wedge retrieve from the Dream Width. Outside of the makeshift infirmary, windows set into the walls of the worn lounge area offer a view of space.

It’s time to meet your fellow new arrivals who have been brought together on Biggs and Wedge’s airship. The other newly-awakened people have no idea how they came to be here, but now's a good time as ever to introduce yourself to the others on the airship and glean what information you can.


B. CURTI CENTER

The researchers at the Curti Center are not quite so unprepared as last time, but it is still obvious that they are struggling to understand the sudden influx of interdimensional travelers from the Dream Width. "Please step into the lobby for a quick survey. Perhaps there is some common thread we haven't discovered yet..."

The staff will do their best to help the off-worlders settle in. They answer the questions they can, write down all proffered information they can about the arrivals' homeworlds, provide maps and pamphlets about Vaikuntha and the destinations within it, and even guide the arrivals to a neighborhood where housing has been provided for you. Yes, due to the strange influx of arrivals, you’ll be expected to share, but the Curti staff are doing the best they can, considering they are still housing the previous arrivals here on the island.

Experiences like these bring people together. Perhaps you are the only one here from your world, but at least you are not alone in this experience. Others are right beside you, learning the same information, planning trips to visit the same new cities, checking out these Job things, and settling in to their new (temporary) homes.


C. UP IN THE SKY

There’s a whole new world to explore. It’s almost enough to distract from the fact that there’s one place you can’t go- home.

You are on an Airship, the main mode of transportation between the major cities of Vaikuntha. While the majority are owned by airlines, perhaps you hitched a ride with a friend that has their own. You can go anywhere in a matter of hours — One can only hope you don’t have motion sickness.


D. GUILDS

Proud representatives of the Guild are lined up, ready to demonstrate their skills for the new initiates. Make sure to stay behind the designated line, this might get dangerous.

So you want a new Job? You'll have to first travel to the Guilds, sign the papers, go through the orientation and introductory lectures, and get basic training. Afterwards, you can freely chat and practice with your fellow members, celebrating your new powers, and checking out your new wardrobe.


E. LET'S BE ADVENTURERS

Separated from all of your material possessions, connections, and everything you know, and really, what you’re left with is time. Better try to make the most of it.

Enough expository banter. It's explorin' time. Maybe instead of spending every day in your room, you'd rather spend it living it up in the city of Lavode, or betting on Chocobo Races in Sparks Goldsaucia. Or maybe you'd rather go and explore the caves and ruins near Arito. With Airships and Chocobos at your disposal, you can go nearly anywhere!


F. SIDEQUESTS

Maybe you’re telling yourself, ‘I didn’t sign up for this.’ But wait, you did. At least it pays.

It all started when you checked the Quest Board.  All you wanted was a few gil to spend, and here you are in the wild, hunting for a Malboro Vine. Or maybe you are in some ancient and decrepit ruins looking for an artifact. Or you could be asked to be janitor for a week. Consider yourself lucky though, at least you don't have to do that alone.


G. GET A JOB (THE OTHER KIND)

You’ve got a Job, but Claire keeps sighing and muttering about layabout space-people not earning their keep, so it might be time to seek out Employment as well.

There are plenty of opportunities to earn some gil in Vaikuntha, no matter where you choose to settle down. Your iMog slate includes listing for employment opportunities. Hopefully you can find something you can live with so that you can start saving up for an airship or the security payment for your permanent housing.


H. MOGNET

*Ding!* You’ve got Mog-Mail!

Thankfully, you can instantaneously chat with your friends around the world thanks to you iMog Slate. And unlike old-fashioned Moogle Letters, you can even send messages to everyone in a blink of an eye! However, despite the change in technology, the old tradition of Mognet Strikes have never gone away. Nobody knows any more whether the Moogles have legitimate reasons to go on strike or if they are just lazy. But today, Mognet is down, and to get information you have no choice but going to the public boards or risk message corruption and mishandling.


I. RANDOM ENCOUNTER

The ground trembles, and out of nowhere, something hostile appears! Is that battle music playing?

You were minding your own business walking around, and suddenly monsters attacked you! Time to put to use the skills you've learned with your Jobs! Will you try to fight on your own or seek help? And remember, you die in random battle, you die FOR REAL. There’s no shame from running from enemies that are a higher level than you!


J. CHOCOBO MADNESS

You look at the giant chicken, and the giant chicken looks back at you. Could this be the beginning of a beautiful relationship?

The kind folks at the Chocobo Farm have provided you with the tools of the chocobo-catching trade: greens, a bridle, and more advice than you can remember. Time to go find your new steed.

Or perhaps you have already captured a chocobo, and your friend has captured a chocobo, and now you'd like to bring some chicks into the equation. Chocobo breeding may be the minigame for you!


K. WILD CARD

Feeling inspired to create your own prompt? The power is yours!

eternitymods: (Default)
[personal profile] eternitymods




A. RETRIEVAL

Dreams fade slowly, and awareness returns in increments. The hum of machinery, the smell of recycled air, the murmurs of others waking up around you.

The interior of the ship has been outfitted with cots for those Biggs and Wedge retrieve from the Dream Width. Outside of the makeshift infirmary, windows set into the walls of the worn lounge area offer a view of space.

It’s time to meet your fellow new arrivals who have been brought together on Biggs and Wedge’s airship. None of you know how you came to be here or where you are going, and the door to the cockpit is locked as the pilots focus on navigating the treacherous obstacles of the Dream Width. You might as well take this moment to introduce yourself to your fellow travelers.


B. CURTI CENTER

There’s an almost overwhelming aura of excitement in the tower as researchers rush to document this unprecedented number of interdimensional travelers. Over the commotion, the leaders of the Center struggle to explain, ‘Welcome to Vaikuntha. We don’t know why you’ve been brought here, but this is your new home.’

The staff will do their best to help the off-worlders settle in. They answer the questions they can, provide maps and pamphlets about the world and the destinations within it, and even guide the arrivals to a neighborhood where housing has been provided for you. Yes, due to the strange influx of arrivals, you’ll be expected to share, but the Curti staff are doing the best they can under the circumstances.

Experiences like these bring people together. Perhaps you are the only one here from your world, but at least you are not alone in this experience. Others are right beside you, learning the same information, planning trips to visit the same new cities, checking out these Job things, and settling in to their new (temporary) homes.


C. UP IN THE SKY

There’s a whole new world to explore. It’s almost enough to distract from the fact that there’s one place you can’t go- home.

You are on an Airship, the main mode of transportation between the major cities of Vaikuntha. While the majority are owned by airlines, perhaps you hitched a ride with a friend that has their own. You can go anywhere in a matter of hours — One can only hope you don’t have motion sickness.


D. GUILDS

Proud representatives of the Guild are lined up, ready to demonstrate their skills for the new initiates. Make sure to stay behind the designated line, this might get dangerous.

So you want a new Job? You'll have to first travel to the Guilds, sign the papers, go through the orientation and introductory lectures, and get basic training. Afterwards, you can freely chat and practice with your fellow members, celebrating your new powers, and checking out your new wardrobe.


E. LET'S BE ADVENTURERS

Separated from all of your material possessions, connections, and everything you know, and really, what you’re left with is time. Better try to make the most of it.

Enough expository banter. It's explorin' time. Maybe instead of spending every day in your room, you'd rather spend it living it up in the city of Lavode, or betting on Chocobo Races in Sparks Goldsaucia. Or maybe you'd rather go and explore the caves and ruins near Arito. With Airships and Chocobos at your disposal, you can go nearly anywhere!


F. SIDEQUESTS

Maybe you’re telling yourself, ‘I didn’t sign up for this.’ But wait, you did. At least it pays.

It all started when you checked the Quest Board.  All you wanted was a few gil to spend, and here you are in the wild, hunting for a Malboro Vine. Or maybe you are in some ancient and decrepit ruins looking for an artifact. Or you could be asked to be janitor for a week. Consider yourself lucky though, at least you don't have to do that alone.


G. GET A JOB (THE OTHER KIND)

You’ve got a Job, but Claire keeps sighing and muttering about layabout space-people not earning their keep, so it might be time to seek out Employment as well.

There are plenty of opportunities to earn some gil in Vaikuntha, no matter where you choose to settle down. Your iMog slate includes listing for employment opportunities. Hopefully you can find something you can live with so that you can start saving up for an airship or the security payment for your permanent housing.


H. MOGNET

*Ding!* You’ve got Mog-Mail!

Thankfully, you can instantaneously chat with your friends around the world thanks to you iMog Slate. And unlike old-fashioned Moogle Letters, you can even send messages to everyone in a blink of an eye! However, despite the change in technology, the old tradition of Mognet Strikes have never gone away. Nobody knows any more whether the Moogles have legitimate reasons to go on strike or if they are just lazy. But today, Mognet is down, and to get information you have no choice but going to the public boards or risk message corruption and mishandling.


I. RANDOM ENCOUNTER

The ground trembles, and out of nowhere, something hostile appears! Is that battle music playing?

You were minding your own business walking around, and suddenly monsters attacked you! Time to put to use the skills you've learned with your Jobs! Will you try to fight on your own or seek help? And remember, you die in random battle, you die FOR REAL. There’s no shame from running from enemies that are a higher level than you!


J. WILD CARD

Feeling inspired to create your own prompt? The power is yours!