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memesofeternity2018-03-17 08:14 pm
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TEST DRIVE MEME
![]() ![]() A. RETRIEVAL Dreams fade slowly, and awareness returns in increments. The hum of machinery, the smell of recycled air, the murmurs of others waking up around you. The interior of the ship has been outfitted with cots for those Biggs and Wedge retrieve from the Dream Width. Outside of the makeshift infirmary, windows set into the walls of the worn lounge area offer a view of space. It’s time to meet your fellow new arrivals who have been brought together on Biggs and Wedge’s airship. None of you know how you came to be here or where you are going, and the door to the cockpit is locked as the pilots focus on navigating the treacherous obstacles of the Dream Width. You might as well take this moment to introduce yourself to your fellow travelers. B. CURTI CENTER There’s an almost overwhelming aura of excitement in the tower as researchers rush to document this unprecedented number of interdimensional travelers. Over the commotion, the leaders of the Center struggle to explain, ‘Welcome to Vaikuntha. We don’t know why you’ve been brought here, but this is your new home.’ The staff will do their best to help the off-worlders settle in. They answer the questions they can, provide maps and pamphlets about the world and the destinations within it, and even guide the arrivals to a neighborhood where housing has been provided for you. Yes, due to the strange influx of arrivals, you’ll be expected to share, but the Curti staff are doing the best they can under the circumstances. Experiences like these bring people together. Perhaps you are the only one here from your world, but at least you are not alone in this experience. Others are right beside you, learning the same information, planning trips to visit the same new cities, checking out these Job things, and settling in to their new (temporary) homes. C. UP IN THE SKY There’s a whole new world to explore. It’s almost enough to distract from the fact that there’s one place you can’t go- home. You are on an Airship, the main mode of transportation between the major cities of Vaikuntha. While the majority are owned by airlines, perhaps you hitched a ride with a friend that has their own. You can go anywhere in a matter of hours — One can only hope you don’t have motion sickness. D. GUILDS Proud representatives of the Guild are lined up, ready to demonstrate their skills for the new initiates. Make sure to stay behind the designated line, this might get dangerous. So you want a new Job? You'll have to first travel to the Guilds, sign the papers, go through the orientation and introductory lectures, and get basic training. Afterwards, you can freely chat and practice with your fellow members, celebrating your new powers, and checking out your new wardrobe. E. LET'S BE ADVENTURERS Separated from all of your material possessions, connections, and everything you know, and really, what you’re left with is time. Better try to make the most of it. Enough expository banter. It's explorin' time. Maybe instead of spending every day in your room, you'd rather spend it living it up in the city of Lavode, or betting on Chocobo Races in Sparks Goldsaucia. Or maybe you'd rather go and explore the caves and ruins near Arito. With Airships and Chocobos at your disposal, you can go nearly anywhere! F. SIDEQUESTS Maybe you’re telling yourself, ‘I didn’t sign up for this.’ But wait, you did. At least it pays. It all started when you checked the Quest Board. All you wanted was a few gil to spend, and here you are in the wild, hunting for a Malboro Vine. Or maybe you are in some ancient and decrepit ruins looking for an artifact. Or you could be asked to be janitor for a week. Consider yourself lucky though, at least you don't have to do that alone. G. GET A JOB (THE OTHER KIND) You’ve got a Job, but Claire keeps sighing and muttering about layabout space-people not earning their keep, so it might be time to seek out Employment as well. There are plenty of opportunities to earn some gil in Vaikuntha, no matter where you choose to settle down. Your iMog slate includes listing for employment opportunities. Hopefully you can find something you can live with so that you can start saving up for an airship or the security payment for your permanent housing. H. MOGNET *Ding!* You’ve got Mog-Mail! Thankfully, you can instantaneously chat with your friends around the world thanks to you iMog Slate. And unlike old-fashioned Moogle Letters, you can even send messages to everyone in a blink of an eye! However, despite the change in technology, the old tradition of Mognet Strikes have never gone away. Nobody knows any more whether the Moogles have legitimate reasons to go on strike or if they are just lazy. But today, Mognet is down, and to get information you have no choice but going to the public boards or risk message corruption and mishandling. I. RANDOM ENCOUNTER The ground trembles, and out of nowhere, something hostile appears! You were minding your own business walking around, and suddenly monsters attacked you! Time to put to use the skills you've learned with your Jobs! Will you try to fight on your own or seek help? And remember, you die in random battle, you die FOR REAL. There’s no shame from running from enemies that are a higher level than you! J. WILD CARD Feeling inspired to create your own prompt? The power is yours! |
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He doesn't need to bring up that Ravus lost it when he saw Lady Lunafreya dead. It was pain and anger, Ignis doesn't blame the man for it. He, too, probably would've reacted the same had Noct--
He just hopes he's alright. Everything's too fuzzy for him right now.
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So he just- takes a sip before setting the cup down again. This was the most basic skill his family's magic had... So what is he going to do if he can't even help keep his friends on their feet?
...Keep moving forward. It is all they can do, but he doesn't want to at Ignis' expense. "Feel like you can walk?" No pressure. He can wait a little longer if Ignis needs a bit more time.
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Ignis finally collects himself, the sight of Noct on the edge, tired and suffering finally kicking him into motion. He doesn't want to be one more reason for Noct's suffering.
"It will be no problem at all," Ignis says with confidence. More confidence than he actually feels. "Where to?"
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He... wants nothing more than to go back to sleep, but he's way too keyed up to even try right now. Even if it would make the trip to wherever the hell they're being taken to that much faster.
"Figure we might as well start looking." Again, for him. "And don't push yourself too hard."
He won't be any good to him with his face on the floor. He stands, holding out a hand to his brother in all but blood. He can lean on him if Ignis needs to. At any point. No judging.
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"And do not worry, I took a breather," Ignis gives Noct a smile but accepts the offered hand all the same. He's still swaying a bit, but he's too resolved to be Noct's support through and through.
"Let's go. Maybe we could find a map of the ship or something else that could help us."
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Astrals, he hasn't used that one in a while. Yet it feels good; being able to joke like they used to. And no, he's never going to forget the Black Chocobo Incident.
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"Noct. And, I'm afraid, I left my spare pair in the other jacket." The nickname makes Ignis crack a smile though. The 'incident' remains in a fond memory though. And it makes Ignis be very careful around black chocobos.
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"I was gonna ask what happened to your jacket and driving gloves, but..." It didn't seem appropriate, given how he said it'd been an uphill battle to get to him. "Guess we're gonna have to get you some new ones, then."
It'll be something to worry about later, though. Once they have their bearings and maybe some info. He gives one more glance around the infirmary, before gesturing over his shoulder. "Lounge is this way."