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memesofeternity2018-05-12 08:14 pm
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Test Drive Meme II
![]() ![]() A. RETRIEVAL
Dreams fade slowly, and awareness returns in increments. The hum of machinery, the smell of recycled air, the murmurs of others waking up around you. The interior of the ship has been outfitted with cots for those Biggs and Wedge retrieve from the Dream Width. Outside of the makeshift infirmary, windows set into the walls of the worn lounge area offer a view of space. It’s time to meet your fellow new arrivals who have been brought together on Biggs and Wedge’s airship. The other newly-awakened people have no idea how they came to be here, but now's a good time as ever to introduce yourself to the others on the airship and glean what information you can. B. CURTI CENTER
The researchers at the Curti Center are not quite so unprepared as last time, but it is still obvious that they are struggling to understand the sudden influx of interdimensional travelers from the Dream Width. "Please step into the lobby for a quick survey. Perhaps there is some common thread we haven't discovered yet..." The staff will do their best to help the off-worlders settle in. They answer the questions they can, write down all proffered information they can about the arrivals' homeworlds, provide maps and pamphlets about Vaikuntha and the destinations within it, and even guide the arrivals to a neighborhood where housing has been provided for you. Yes, due to the strange influx of arrivals, you’ll be expected to share, but the Curti staff are doing the best they can, considering they are still housing the previous arrivals here on the island. Experiences like these bring people together. Perhaps you are the only one here from your world, but at least you are not alone in this experience. Others are right beside you, learning the same information, planning trips to visit the same new cities, checking out these Job things, and settling in to their new (temporary) homes. C. UP IN THE SKY
There’s a whole new world to explore. It’s almost enough to distract from the fact that there’s one place you can’t go- home. You are on an Airship, the main mode of transportation between the major cities of Vaikuntha. While the majority are owned by airlines, perhaps you hitched a ride with a friend that has their own. You can go anywhere in a matter of hours — One can only hope you don’t have motion sickness. D. GUILDS
Proud representatives of the Guild are lined up, ready to demonstrate their skills for the new initiates. Make sure to stay behind the designated line, this might get dangerous. So you want a new Job? You'll have to first travel to the Guilds, sign the papers, go through the orientation and introductory lectures, and get basic training. Afterwards, you can freely chat and practice with your fellow members, celebrating your new powers, and checking out your new wardrobe. E. LET'S BE ADVENTURERS
Separated from all of your material possessions, connections, and everything you know, and really, what you’re left with is time. Better try to make the most of it. Enough expository banter. It's explorin' time. Maybe instead of spending every day in your room, you'd rather spend it living it up in the city of Lavode, or betting on Chocobo Races in Sparks Goldsaucia. Or maybe you'd rather go and explore the caves and ruins near Arito. With Airships and Chocobos at your disposal, you can go nearly anywhere! F. SIDEQUESTS
Maybe you’re telling yourself, ‘I didn’t sign up for this.’ But wait, you did. At least it pays. It all started when you checked the Quest Board. All you wanted was a few gil to spend, and here you are in the wild, hunting for a Malboro Vine. Or maybe you are in some ancient and decrepit ruins looking for an artifact. Or you could be asked to be janitor for a week. Consider yourself lucky though, at least you don't have to do that alone. G. GET A JOB (THE OTHER KIND)
You’ve got a Job, but Claire keeps sighing and muttering about layabout space-people not earning their keep, so it might be time to seek out Employment as well. There are plenty of opportunities to earn some gil in Vaikuntha, no matter where you choose to settle down. Your iMog slate includes listing for employment opportunities. Hopefully you can find something you can live with so that you can start saving up for an airship or the security payment for your permanent housing. H. MOGNET *Ding!* You’ve got Mog-Mail! Thankfully, you can instantaneously chat with your friends around the world thanks to you iMog Slate. And unlike old-fashioned Moogle Letters, you can even send messages to everyone in a blink of an eye! However, despite the change in technology, the old tradition of Mognet Strikes have never gone away. Nobody knows any more whether the Moogles have legitimate reasons to go on strike or if they are just lazy. But today, Mognet is down, and to get information you have no choice but going to the public boards or risk message corruption and mishandling. I. RANDOM ENCOUNTER
The ground trembles, and out of nowhere, something hostile appears! You were minding your own business walking around, and suddenly monsters attacked you! Time to put to use the skills you've learned with your Jobs! Will you try to fight on your own or seek help? And remember, you die in random battle, you die FOR REAL. There’s no shame from running from enemies that are a higher level than you! J. CHOCOBO MADNESS
You look at the giant chicken, and the giant chicken looks back at you. Could this be the beginning of a beautiful relationship? The kind folks at the Chocobo Farm have provided you with the tools of the chocobo-catching trade: greens, a bridle, and more advice than you can remember. Time to go find your new steed. Or perhaps you have already captured a chocobo, and your friend has captured a chocobo, and now you'd like to bring some chicks into the equation. Chocobo breeding may be the minigame for you! K. WILD CARD
Feeling inspired to create your own prompt? The power is yours! |
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It's all right. Whatever it is you can tell me.
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[Though Cornelia wasn't expecting any question in particular, the one Euphy asks is so shocking that she can't say anything at first, she just sits there, eyes wide, mouth slightly agape, skin slightly blanching. She feels immediately foolish for not realising how easy it would be for Euphy to reach that conclusion, then feels worse for trying to gloss over her concern as if what had happened could ever be polished into something smooth and pretty and easy to grasp.
Quickly softens back into a smile.]
I apologise for worrying you, but please believe me when I tell you that I'm all right. This didn't kill me.
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A huge one, actually. Of course, there is still the matter of her injuries in general but she imagines that answer is easier for her to answer. She can ask about it, hopefully? ]
If you didn't die, how did you get injured?
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I'd rather not discuss it, Euphy.
[Her tone isn't frustrated, or angry, or vengeful like it would have been if she'd been taken down on a battlefield. It bears no sense of shame over having put herself into a vulnerable position, over having been defeated. It is simply sad and deep and soft, like a rock eroded by a river into something smaller than it should have ever become.]
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How can she even respond to this? She assumed this was the easier part. After all, her sister was military officer and a rather formidable opponent. She expects that there were to be a few injuries sustained here and there, even if it's questionable how she might have gained them from outside her Knightmare Frame. But for her to not share the details of her current battle injuries? It's ... it's just. ]
I understand.
[ Or she will try to. After all, she arrived into a new world and was likely still trying to accept it all just as she did weeks ago. How can she not be patient here? It is the least she can offer her older sister, even if she wanted so desperately to try and understand. Yet, as usual, it seems she was to live a life shrouded in mystery where hands covered her eyes.
Maybe it was better that way.
The cloth is pressed once more, nothing else to add to this topic for a moment. Until. ]
I'm glad you're here.
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The quiet that rises between them immediately thereafter feels wrong, though. It is no comfort. She's about to say something when Euphy speaks again. They're together again. Finally. After weeks for Euphy. After over a year for Cornelia. All she can do is say,]
I missed you.
[More than she can ever express, she missed her.]
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Thank you, Euphy.
[For being alive. For being present. For forgiving her, always.]
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She can't even say anything. It's too peaceful being in the arms of the one person she loves the most. ]
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Did you say you had a reason for coming to find me? I can't quite recall.
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I don't think I had a reason. I just ... wanted to see you.
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How about you allow me to finish up here then we'll go for a walk, hmm? We could both use the fresh air.
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That would be lovely! I ... I even want to show you something outside!
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[And she's not. Within a few minutes, she's all fixed up and dressed in something weather-appropriate and casual, and she's approaching Euphy.]
Sorry to keep you waiting. What was it you wanted to show me?
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This! I ... I've bee working on it for weeks and the flowers are finally budding and blooming! I want to create a little nook for sitting but so far...
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[Will pull ahead then, cupping flowers as she passes, crouching to smell the largest ones, the fullest ones, the ones which remind her the most of home.]
You did all this by yourself?